GAME TOM RAIDER 3:
"A long time ago, so long ago ... when the animals are living peacefully in green primitive forests are suddenly one day, a fireball appears in the sky. It is working with a terrifying speed down a forest and ... Boom !!!, a giant halo erupted with explosions. Followed by the lush forests in flames suddenly turn into a desert and flames ... It was the sight terrible collision between Earth and a comet in prehistoric era, comet Vermoline. After the collision, the comet had broken into 4 pieces there are scattered around the world and were the people of ancient civilizations worshiped as mysterious power hidden in them ...
Very ... very long after the collision, when a group of researchers are drilling at a site in Antarctica is their drill suddenly caught on something under the ice. The researchers had to dig holes for blasting and they have found the grave of a sailor with clearly etched names on gravestones still, there is the grave of a historical research and archaeological century before, he had to find out the mystery of the other four sacred stones and even where they are hiding ... but he had to sacrifice during the search, leaving the target is still unfinished ... And that is The first clue to the adventures of Lara in search of meteorites that have lost the other, finish the job left unfinished by archaeologists before her predecessors than one century ... "
In this third Tomb Raider and Lara you will be in 19 road adventure in five regions stretching across 5 continents Asia, Europe, North America, South Pacific and Antarctic cold to find four ancient meteorite great bearing names: Infada Artifact, Ora Dagger, Element 115 and The Eyes of Isis. And if you discover all the secret places in 59 games, you also receive a bonus a further stage, the 20th leg of the game Along the way, you will enjoy the indescribable beauty, from the jungle murky and mysterious temples of India to the desolate desert sand, arid Nevada and secret military bases of the US military called "Area 51", but surely you've heard where I. From the modern city of London to the pristine village of Aborigines on the islands of the South Pacific region. All are included in Tomb III with advanced graphics techniques to bring about a great adventure for you.
2. THE MOVEMENTS AND NEW MODES OF TRANSPORTATION:
In this version the manufacturers have provided many new moves Lara than Tomb 1 and 2. Lara can now crawl through small cracks or run at full speed to escape predators, or she can swing fly over large gaps or swing moving in small cracks or antic walls behind from above stairs ... And for these actions will serve effectively for you in the battle with the enemies, solve puzzle or figure out the secret during the game.
Lara also has more of Phung Tien move. On land she has reached all-terrain bike (Quad Bike) or moving vehicle in mines (Mine Cart). Under her water from private boat until Kayak compact underwater propulsion device (UPU) very modern ...
3. THE SYSTEM OF WEAPONS AND AMMUNITION:
This is a major innovation of Tomb III. The weapons in Tomb III are rich enough to "enchant" any discerning gamer yet. Following are features in Tomb3 guns:
- Pistols: It was too familiar with the Tomb's player in two versions ago. This is the basic weapon of Lara, never far from her in the adventure, arms ammunition is not limited, so you can comfort "lia" whenever pull it out. Very nice to deal with weak opponents but crowded.
- Shotgun : This is almost a weapon is never lacking in the game and stick to Gun le.Toc Tomb Raider is no different but the shot relatively slow high damage areas. Ammunition for guns of this type are relatively easy to find. Promoting best effect when applied on a rival group crowded or when you want high damage on an opponent at close range.
- Desert Eagle : Yes strength than exporting pistol, shotgun is similar in import magnums or two earlier versions in two versions Revolver later. Fantastic in melee with enemies faster, stronger while you must dodge ders.
- Harpoon Gun : This is the name underwater firearms. Time to reload ammo very long but it is extremely useful when you have to fight with the enemy under water. Use it to destroy the enemy alone so you can look to other tall territories. This is quite rare bullets should try to take all the arrows you picked up until you're sure to use it.
- Uzi : Leave a familiar weapon for the player. This compact submachine gun with lightning speed and powerful shot. Let take it to the big and strong opponent in the final stages.
- Grenades Launcher: The gun gives the player a very strong destructive power. Grenades are ejected about 15 meters before the explosion makes it a dangerous long-range weapons. Add the advantages of this type of gun is not necessarily you have to confront new competitors shoot. But note that there is not just finishing shot was rushed forward lest you yourself blown it.
- Rocket Launcher: Ohhh! My God, no more to say about this weapon. Nothing to discuss more about this weapon! It will tear all the objects that lie in its path. But remember that the bullet for it Extremely rare and should only use it on the opponent too strong.
- HK-MP5 : Lara has changed the old M-16 in two versions of her before taking military guns, automatic assault type of this new type. This gate has a range very far and is great for snipers. But Lara can not move while firing with guns.
- Ammunition : Ammunition for the guns on hold scattered throughout "alleys and side streets" in the game. But almost the strongest ammunition for the gun, you just found in the Secret only. There is a general rule that powerful guns for powerful rivals, the weaker export reserved for weaker opponents. Sometimes I would recommend using that gun, but you absolutely can choose your favorite weapon. Just like when I say "you'll find this gun in the area," but you only find that the bullets of guns, do not assume that I say my head sculpture or problems. Simply because you just picked up the gun only once and if you pick up that gun before then in the next point you just picked up arms ammunition only. Which I'm not sure that I have found all the items picked up points throughout this game, but it is not a narrative oversight after 3 years of not playing again this game.
4. OBJECTS SUPPORT:
- Small Medkit : First aid kit small, 1/3 of the effect of increased health (Heath Point Bar) for you. Very handy when you're poisoned.
- Large medkit : large aid kit, an increase of 100% for your health bar, great when you face the bosses.
- flares : flare, do not work in combat, but indispensable when looking way, lit a flare members will dispel the cold darkness around Lara and all the fear in the hearts of players.
- Save Gem : A blue gem lets you save your game (For those who spend on PS) and full bar increases Heath Point (For those playing on PC).
The above is all you have to know about Tomb Raider III. Now we walked into the main adventure. (You note: To save lengthy, I would not allowed to guide part of Lara's Home because in fact this is just the training, nothing remarkable except the Racetrack key lets you take a Quad Bike in Glider couple around the house.)
PART I: INDIA
Way I: The Jungle (Forest bushy India)
You will start your adventure at the top of a slope. Before sliding down this slope to the right, jump and slide down the edge you land below, jump to the yellow stones and cow down to find Secret # 1. Now begins the long slide down the slope in front of you.Note while skating will have the nose in front of your husband pointed sure. In the first row you husband jump to the left, there is a piece of land in which you can stand. Pick L-Medkit here but to draw attention to trap rolling stone. Jump down to the area behind the tree to get the Save Gem and Secret # 2, Shotgun ammo. Slide to the bottom of the slope, turn left, take a different Save-Gem and climbed up the back wall to find Secret # 3. Finished, turn to the right, through a doorway into a wide range of land. Small monkey shot here. You can find a small hallway leads to a lever, pushed it down and return to the new gate opens.
Go to the gate and slipped to a dark hallway. There is a lever on the right and an anti-trap on the left. Pull the lever and quickly climbed into the cavity behind the wall to avoid being shut husband. Then to the other end of the corridor, climb the hole there and find a cable sliding, sliding across the lake. Climb a tree square and make a short jump through the door into the area to the other side. If you fall into the river, do not try to climb do.
Just let the water carry you to a small tunnel from which you can climb outside the gate area at this time, but beware Piranha fish (tiger predatory fish)!
A beautiful tiger but also very dangerous going out to meet you when you first set foot in this area. Treating it finished look for a hole through the trunk, pull the lever there and jump to avoid the rolling rocks, take the path of the stone rolled you will see a newly opened gate. Pull the lever in the room that you're in the path. Note welcomed two tigers here. Jump to the right place leaves little taken Shotgun ammo.
Continue forward until you see a haze that covered a dark tunnel. It's a way to die, so do not jump down. Around the right side and picked up a few bullets in the tree and then crawl through a dump trunk, killing a tiger before taking Save-Gem.
Standing at the end of the tree, you can jump grip and climb into the trunk to find Secret # 4. After back out you have to sailing down a pit husband, quickly jumps backward while sliding on the slope and you husband will escape hole. Find little bullets around and under the tunnel had become husband away fallen tree. You have to go slow to note that when the wool between husband nose will not matter.
Take the hallway with husband, made a jump away and clung to the ledge to the other swinging grab Save-Gem. After killing the monkey, clinging to the small slit in a hallway and climbed toi.Hay turn a monkey Flare and down here, run to the end of the corridor and then pushed the lever in fast running out of corridors for will a falling rock you. After escaping you go back to find Secret # 5, rocket and rifle bullets plunged Harpool name area below.
Go into the newly opened gate you'll see a monkey to trick you into some trap rock. After the exit you turn to place a few bushes slope. Note Non-side, you can climb the slope and found a hole behind some bushes. Pick up the Medkit then dropped to the pit, quickly sticking to the next ledge to avoid the anti-tip below. Climb up and into a hallway and find Secret # 6, Flare and Save-Gem.
Back area with 3 stone trap before, run the riverbank toward the waterfall to find bullets, jumped on a small island and dance cling cling onto the top ledge. There you will find an open door lever distance. From the island you make a jump clinging to the edge beside the pillar and then slid to the bottom cable stalking and follow the hallway to the left. You can get the Save-Gem atop poles but have lowered two tigers before. (If you do not want to follow this path you can follow the path underwater well.)
The next task is to your right into the slits of the waterfall. To do that you have to remove the water flooded the room so please turn left into a dark hallway to a lake. Swim between the lake before taking Flare right next to a dead-end road. Pull the stone here to open the gate with a lever in, pull the lever that opens the gate rock, to go there and swim into the next room. There are two levers again, pull both of you will open the gate left in the room before. Back then pull the lever in order to remove the water flooded the room. Climb the corridor to the right waterfall, climb stairs, run to the left and jump up high sticking, since you'll jump right to a place a lever, pull it you will open the gate 4 pole against. Go for it, swimming in a flooded corridor to a room with a ladder.
Lower tiger here and find some Shotgun ammo before climbing ladders, monkey down here you will get the Indra Key. Run to the left you will come to the region on high overlooking wetlands. Lower tiger at the bottom and drop. Jump to the left you will find a few rounds, Indra key used to open the gate here and finish the first leg of the adventure.
Way II: Temple Ruins (temple ruins)
Running to cross between the trunk road and down the snakes in the grass. If bitten by a snake, it MUST use a Medkit to ambulance if poison from the bite will make your blood dry up until death. You can wait until the lower end of the snake in the area (If you can not waste any quantity if the bitten Medkit again). A lever near a snake will open the gate behind it, jump down and crawl through a small slit in front. Let's light a flare to find the road, picked Medkit and kill the snake in the way. Eventually you will come to a lake full of piranha (fish living carnivorous famous tiger fierce South American, inexplicably they make India appear distant), look around you will find a few interesting stuff before plunging down this dangerous lake.
It sounds crazy but you have to wade into the water and swam quickly to the stones moved towards the water's edge across the lake. Try to jump out of the water when you are still little meat on the bones sticking out and pull the lever at the end of the pool wall. Run to the gate located between two reefs and submarine dive in which you will temporarily escape the bloodthirsty piranha fish there.
There is a large mound lies ahead. You look for the flat strip of land which climb to an elevated corridor. Get some stuff done around it, run to the end of the corridor will be a dark road, keep going until you get out of there. Get the Save-Gem and jumped in front of the tree. Jump off the branches of the tree behind you can get ammo and Flare. Jump left clinging to rock, you'll continue to dance to a cave through to the other side of the waterfall. Clinging to the rock and swing the small slot to the other side that has less ammo slot ho.Trong Shotgun.Ha monkey then crawled into the small slot where you will encounter a snake 2, after defeating them go Sliding down the slope in front of you.
The next area is a large basement with a statue of ancient India, alongside with Shotgun ammo and a right stone can move. There is little Shotgun ammo and a hole behind that rock, you'll go through the eye to be a different vault. Here suddenly a statue of a man suddenly India and you will have to destroy it (Used Shotgun fast, but noted that it could be them bullets). Done you find a hole in the floor and get under, in which a lever to open the gate on your right. Continuing to push the boulder into you will find Secret # 1. Get the complete map looking to open new gates and an in. You must be careful when going through the swamps, always moving, you will not sink. Site slopes towards the other side and then make a far leap to cling to the next ledge. Jump down the hallway to find a lever to open the gate nearby.
In the next room and jump quickly to avoid the guillotine blade and ran quickly to avoid the husband is rushed to your nose. Above the stairs you will find a lever to open the gate again but DO NOT just gotten over it, first pulled out of the wall rock and push it to the left, climb it and jump clinging to the ledge above. Around the corner there is a ladder that leads you to where Secret # 2, a room full of objects of all kinds. Done you can pull the lever to return to the main vault.
Now you can pull the lever in the chamber, dragging rocks and jumping into the gate, go on and dive into the water. Pull the circuit breaker to open the next gate and dive through. Note above you is a locked gate, you swim to a place with two breakers, dragging them you can open the gate to a place on which to air.
Jump into the pool and pulled two breakers located opposite to launch two statues extrusion lua.Cai remaining breaker open a gate in a certain time period for you to find Secret # 3. If you pay reviews will find a hidden platform floating above, the fire did us can cling to and jumper, continue until you reach a ledge can pull a lever. Cows down and grab the Save-Gem before running fast on the gate on the left. The gate was closed timed so if you're not fast you will have to start over.
What are the long hall of the rooms at the two ends and the whole room is to the right you husband. Pull the lever below to open the room at the far end and start trapping husband in the room next to you. Speed ??toward the gate opened and picked up the keys to Ganesha. Slip on the gate to avoid the anti nose, after you can safely go to the lobby to get the bullet earlier and Medkit next to the lever.
Back room with lake earlier, has now become a swamp. Wading through it then climb right path. You should find a little flare around it because you'll probably going to need it. Climb the stairs and avoid the trap rock are working to (cattle wealth alcove on your left). Detect the stairs until you find two gates & 1 hole in the floor, the trail split into two lean left and right on this point, but you do not just go on the road to the left (If you do not want adventures his note ends here), let's study the right path was.
Go right bait traps collapsed rocks left then pull the lever and at the gate. Trying to resist that urge to discover the secret of the hole in the wall unless you new Save and witnessed a death wish, "as in". Just follow the path until you find a large room with statues and a Save-Gem. Continue down the hall and down time that damn monkey evolving a Medkit your legs go. Finally, climb and find their way back to the chamber with the statue were you shot at first (Sure, you'll find the way only).
Run up the mound where you found Save-Gem, pull both paddles in which you will open the gate opposite the gate earlier you enter, it enters into the next room where a shallow lake , down two monkeys before running to the next door, you have to swim across the lake to pull the lever across the lake. Wary of flames from the sculpture, (if accidentally catches fire emergency jump into the lake). When you have finished pulling the lever beneath the door opens, let's dive into it but be careful with poisoned arrows, the best way is to look at the rock dive.
Go to the next area take Medkit on a rock and then climb up the rock face it place with the ladder attached to the wall, climb until you see across the ledge behind you perform a backward jump on that ledge. Then make a jump to the ledge gearing opposite, finished please turn back, jump up walls and cling to climb, then perform a jump up the ledge again gearing up to face. Look into place with the solid ledge, which is where you have to follow, after kill this snake jump to where it is located, then jump into the door on your right.
Once in this room, you'll be a rock threatened to get rid of it then you have to worry about dealing with poisoned arrows and blades are five bared hash you into Burger. Beyond them, please turn left and then turn right taking Medkit, climb down to the bottom you will find Secret # 4, finished the climb and jump to the other side. Push right into the rock, turned right and pushed the rock here until not push any more you will see a tunnel but not rushed into it, back to where the stones move just now, search Arrangements, from them you will find a lever hidden behind a rock, pull the lever which you will submerge initial shallow lake.
Done, you run into the tunnel, two trap rock will collapse as soon as you walked through them and you only have one way to live is to run up front, but the front was a hole so you should really own husband determined in dance moves would otherwise have either ended sadly happen to you there. After escaping, please drop them against the second memory space with water drops do not jump into the husband not. Swim under the tunnel back room with shallow lakes full of water at this time. Diving down there and pull the circuit breaker to open the rear door, diving to get a key to Ganesha Monday. Finished you can go back to the room with the statue death.
This room has two keyhole gate with two sides and you have to use two Ganesha Key here to open. At the newly opened gate and pay attention to the full ceiling is lowered husband, run to the wall and climb up the ladder to where you found a Save-Gem. The rock side right corner to move, you just pull it out of the wall and climbing, making a jump to the ledge above and lever. Besides lever also a different lever, pull both to open the gate and watch the stone trap.
Through the gate is a room with two paths are guarded by fire-breathing statues. You can pass them by charging time and run faster. Wait for the disabled, the fire started to rush past them and into the next room before they breathe fire back. There is a statue of yourself and you must destroy it as the name before, (Piece of cake!), When he died remember his sword.
Climb the next area will have a statue holding a sword and a second name to reincarnation. Lower finished his sword again, you insert both into the statue remaining bar to open the gate out of the room. In the next room and pick one manhole to the next room where there is a statue when you reincarnate again approached the pedestal in the middle.
When this poor guy you can get a room in the middle Key Ganesha and countless newly opened gate. On Flare and ran to the room pull the lever on the other end. The husband nose will drop ceiling so you have to run very fast to pull the lever left to open floorboards and went down taking the Ganesha Key # 2 and when you pick up the key, a portal will open to take you back room where you get the first key.
Go to that room, you will see a Save-Gem in the air and a pit filled with water. Wealth and power jump unexpectedly pull you toward the nose husband in one of two walls, so quickly swim left or right, pull the lever next to stand. Swimming backwards front of the room before swimming back to the other side and pull the lever Diem here to disable that power. Now you can pick up the Ganesha Key # 3 before leaving the pits. Now you can get to the wall with three locks and open the gate above the stairs in the key consuming how much effort to get it there. Climb the ladder and ... Congratulations you escape the hell of water, fire, the nose husband and four colossal statues.
Stations III: Ganges River (Ganga sacred)
The Quad Bike really exciting cliffhanger as you start this new screen, but do not hurry to climb it done. Run up the ramp before, fell to one side and swung, then climb down the stairs will bring you to the left. Next is a series of difficult jumps. Let's calculate your time to carefully jump to make use of space for the next jump. Jumping down from a low after the slot area and make another small jump would you go to Secret # 1. After get something done here go back where a Quad Bike. Screw terminal for the highest speed it up and jump over the ramp, just run along the wall and accelerated memory whenever you encounter "potholes".
When you find a small hole you'll find a ladder nearby, it leads you to Secret # 2. Back the Quad Bike and continue your journey, turned to flat stones and making a long jump all sizes by speeding the Quad Bike of you, but beware the wall. After the jump you will reach a golden gate, you have to leave the Quad Bike. Climb up the wall near the slope and into a small hallway. Cows along the corridor until you can stand, then killed two snakes lurking in the dark as to continue to go in this tunnel. You will come to a hole that you can jump over to where a switch is cultivated by these monkeys. Pull the lever to open the gate of gold, you can come back to the car, drive it until you see a Save-Gem.
At this point you have two choices, take the main road or side road. Take the shorter side road but you will skip a few Secret and it also means that you have to farewell the hope to play Bonus stages after finishing this game. I would like specific instructions on the main road but if you insist on going the way side, here is a short guide.
ROAD SIDE : Take the Quad Bike down the bumpy slope and jump toward the river. You will come to a tunnel with monkeys and Medkit. Just keep going until you see a blue cliffs jutting out with two holes. Exploring both regional and watch the snakes.
(END)
Entrance above leads you to a small room where you can get into get the Gate Key. Cows under the hole towards the green path leads you to a corridor with monkeys and a padlock. You have to jump to the ledge to the outer end of the corridor and you will see the gates along the drive quicksand, beware. Get the Save-Gem and then find the steep rock, dance upside down toward them and grabbed when you start sliding down. Jumping off the steep rock to the pile where you can climb and jump to the tree, find the hole in the wall where you see a few twigs and a ledge. Lower the way these monkeys and jumped several times to the left and got a few different bullets and a ledge. To the right is the house with the key Gate II. Pay attention to the fire-breathing statues as you run down the stairs, pull the lever to open the gate outside. Pretty much the monkeys will come to you but they are not a big problem. Back to the hallway with ledges and the locks mentioned earlier, open the gate. Back to the Quad Bike your and make a daring leap overcome quicksand site, bypassing the house where you take the second and the key directions in the woods by the river. You will make a final jump to get back across the river reached the main road, a little farther, but there are many Secret. Run to the right and to make a long jump, even when touching the ground, the "tone" soon car into the wall lest hard to avoid floating disaster (Do not be "merciful"! Unfortunately, unfortunately the car or the optional life ^ _ ^) Continue uphill and turn right you will come to a large room with a big hole on the floor. Loop through the hole and ran up the ramp out, turn to the right and stop when the next peak, leaving the car to go to the top of the slope you will find Secret # 3, Harpool and Save-Gem in a small slot. Go Back to the car and continue the journey along the slope until you find a corridor is divided into two parts. Both the path that leads to an area with a high Save-Gem above and a different slope to put the Quad Bike past you. You must follow the path sloping upwards, surpassing several fold until the turn can dance. On this steep path with a big hole, but you can overcome with a great speed. Go here please alight, Save-Gem taken before climbing down the ladder nearby and from atop the cliff you can see Secret # 4 on the ledge on the left side. From the top ledge to jump over the ledge beside abyss. Since now you have to watch the birds vultures.Make a long jump shot towards bumpy ground, the next jump up and you can climb to where Secret # 4. From the ledge above the waterfall you can a small ledge below and a right . Jump down and quickly turned around to deal with these vultures are rushed.There are few bullets in it and you pay to seal cracks lead you to Secret # 5. Next, let's jump into the water, into the waterfall and climb the stone to the door tng, ending this leg.
Stations IV: Caves of Kaliya (Hang god Kaliya)
This leg is essentially one big maze so I will try to present a clear, coherent, but you also need to explore a little. In races with a lot of re-entry path that you can explore than that what I presented in this guide. I will only sketch the area necessary to complete this journey alone. At the point of intersection (of the road) First, turn left you get Flare. The second intersection left a small gap and two dead (dangerous) to the right. You crawl into the slot to the left of the slot, finding a hole in this corridor, slipped to grab flares and back to the beginning screen. Here you turn right and after a short beef segment you run down the ramp as trap rock collapsed behind. You can run fast but Lara folding fans should remember at the end of the road to avoid the trap of rolling stones.Now towards the left and exploration trails, you'll notice a small cliff on the right that you should use. Continuing along this road until you heard the rolling stone, you roll back, runs to swing to the other rocks to avoid the rocks. Again follow the old road, clinging to the ledge and jump in beef a series of corridors. Beware of snakes when you probe the area around the left corner. Back hole just now continue crawling down to the penguin with little ramp Shotgun ammo. Go back to the crossroads and take the path opposite to the slot you just crawl into. Just follow this road until you see a prominent part of the ground. On the left you have a rock can move through the wood on the other to open a road that goes right. Running this new road and turn right at the next intersection. Turn left again at the next intersection turn right again and finally at the last crossroads and you will reach the dead-end road with a ditch on the road. Slipped to pit and take the new path to a different slot, please go through the slot to the next one intersection khac.Cu go down the hallway until you find a room with Flare, a hole and a Save-Gem. Save-Gem Jump forward to grab and landed safely in the hole. Oh, how terrible! Around you have no less than 4 snake and any move would also why you may have to go the hospital injectable anti-venom serum, so calmly standing still in place on the tree in the middle room where treat them. Some snakes are waiting for you inside two steep path on the other end of the room and a stone trap ... well in shaky condition. It is best to avoid the rock before killing snakes. If you try to do both things at once, it is very likely you will be one of two enemies' health to ask "them. When you've resolved the snakes then follow the path that boulder rolling down a while ago that took the Save-Gem and Medkit. I recommend this place Save again, before running down the steep path and encounter bosses.Run to the left where you go down and prepare ... shoot. Give Lara leaned against the wall to avoid opponents' tires Hook "and always on the move to avoid the rocket's direction this name. When he dies you can get some guns, grenade launchers and grenades in pulse quanh.Dung annoyed at not getting this gun before, for the last bosses are not afraid grenades, rifles is useless to him . Finally, the middle of the room taken Infada meteorite artifact, the goal of this journey and end your adventure in India. The you note: At this Tomb Raider 3 Core Design was the design firm for Game mode "Global Explorers optionally" means not forcing players into a fixed progression of the story that allows players to choose where to visit next Lara after the end part. As so after this section you can choose one of three South Pacific area, Nevada and London for further adventure. For ease of presentation, as well as to new friends I would play less hard to follow a route which I consider to be the most logical. It was later part of this India, you will come to London, next visit the Nevada desert, the final confrontation with the terrible T-Rex in the South Pacific before the end of the adventure in Antarctica.